For the rest of this Duel, apply the following effects. • You cannot activate monster effects in the hand. • Draw 2 cards instead of 1 for your normal draw during your Draw Phase. • You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.